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À propos de moi
Hi! I’m Mykola, a 3D artist specializing in low-poly and stylized 3D modeling. I create game-ready 3D assets, props, environments, and simple characters using Blender. I can also prepare models for use in Unity, including UV mapping, texturing, and optimization. I pay attention to clean topology, visual style, and performance, and I’m always open to discussing your ideas and finding the right solution for your project.... Plus d’infos