Hi! I'm a Unity Developer specializing in bug fixing, feature development, and interactive experiences.
I work with Unity, C#, VR/AR, mobile, 2D and 3D projects. My background combines software development, AI, robotics, and hardware projects, allowing me to approach problems from an engineering perspective.
I enjoy solving complex technical challenges, optimizing projects, and turning ideas into reliable solutions. Whether you need a bug fixed, a new mechanic added, or help improving your Unity project, I'm ready to help.
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