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C and Godot Game Developer GDScript and SDL2
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Independent Game Developer for Jam
Self Employed • Indépendant
Aug 2026 - Aug 2026 • 0 mos
Independent game developer specializing in C, Godot, and GDScript. I have developed 2D games and gameplay systems, including enemy behavior, projectiles, movement, physics, timers, scene management, UI, and game-state systems. I have also worked with SDL2 in C to build games and experiment with low-level game programming. My projects are developed primarily on Linux using Git and VS Code. Game made for Interstellar Game Jam: https://qwujdv.itch.io/protect-the-hole