I will develop a horror game or prototype in unreal engine

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neel_frostrain
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neel_frostrain
Neel Frostrain
Certaines informations sont présentées en anglais.

À propos de ce service

Hi, Im Neel, an indie game developer working mainly with Unreal Engine 5, C++, and Blueprints.


For this gig, I focus on building horror gameplay and first-person exploration experiences, from individual mechanics to playable prototypes.


I can work on:

  • First-person exploration and movement
  • Interaction systems
  • Doors, switches, pickups and usable objects
  • Flashlight and survival mechanics
  • Triggered events and environmental gameplay
  • Jumpscares and scripted horror events
  • Enemy encounters and basic AI
  • Health and damage systems
  • Animation and third-party asset integration
  • Niagara VFX and atmospheric effects
  • Gameplay UI and feedback
  • Audio/event integration
  • Multiplayer horror systems when required


I can work with an existing Unreal Engine project or build the requested system from scratch.


CLIENT-PROVIDED ASSETS

Required characters, environments, animations, audio, VFX, plugins and other third-party content should be provided and properly licensed.

For larger horror games, complex AI, multiplayer systems or complete game development, please contact me first so we can discuss the scope.


Please include your Unreal Engine version, requirements, target platform and references when contacting

Découvrez Neel Frostrain

Neel Frostrain

Game Developer Unreal Engine, Unity

  • DeInde
  • Membre depuissept. 2026
  • Temps de réponse moy.1 heure
  • Langues

    Anglais
Hi, I’m Neel, a Game Developer with 4+ years of experience specializing in Unreal Engine and Unity. I build gameplay systems, mechanics, level designs, plugins, tools, multiplayer features, and custom game solutions. I focus on creating clean, optimized, reliable, and engaging gameplay experiences.

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