Certaines informations sont présentées en anglais.
À propos de moi
I'm a Stylized 3D Character Artist
and Indie Game Developer with a
passion for creating expressive,
game-ready characters.
I specialize in stylized creatures
and characters using Maya, ZBrush,
and Substance Painter — with full
pipeline experience from sculpting
to texturing and rigging.
I'm also an Unreal Engine developer
currently building my own game, so
I understand exactly what game
developers need.... Plus d’infos