n
nexlevel_arts

Franke

@nexlevel_arts

AAA Character Rigging for Games And Animation

France
Français, Anglais, Espagnol, Allemand, Italien
Certaines informations sont présentées en anglais.
À propos de moi
Hi, I'm Franke! I'm a professional 3D Character Rigger dedicated to creating high quality, animation ready rigs for games, films, and creative projects. I specialize in rigging humanoid characters, creatures, animals, robots, and fantasy models with clean control systems and natural deformations that make animation smooth and efficient. I believe great communication and attention to detail are just as important as technical skills. That's why I work closely with every client to understand their vision and deliver results that meet their expectations. ... Plus d’infos

Compétences

n
nexlevel_arts
Franke
hors ligne • 
Temps de réponse moyen de 1 heure

Voir mes services

Conception de personnages
I will create 2d pixel art character design and animated sprite sheet for any games
Illustrations
I will design a custom 16bit or 32bit pixel art character for any game assets

Portfolio

Expérience professionnelle

Asoba_DeFi

Freelance & Creative Production Projects

Asoba DeFi • Freelance

Feb 2024 - Present2 yrs 5 mos

Completed multiple character rigging projects for games, animations, and digital productions. Built a strong reputation for reliable communication, technical accuracy, and quality delivery. Successfully rigged diverse character types including fantasy creatures, monsters, and game characters. Helped creators transform static 3D models into fully animated assets ready for production.

Ubisoft

Senior 3D Character Rigger

Ubisoft • Temps partiel

Aug 2020 - Dec 20233 yrs 4 mos

Successfully delivered high-quality character rigs for multiple game and animation projects. Improved animator workflow by creating clean, organized, and easy-to-use control systems. Developed production-ready rigs that supported realistic movements and complex animations. Helped teams achieve faster animation production through optimized rig structures. Successfully handled both realistic and stylized character designs across different project requirements.