Certaines informations sont présentées en anglais.
À propos de moi
I’m Nicolás, a game developer specialized in Unity and C#. I create playable prototypes, gameplay systems, and custom mechanics from scratch. I focus on clean architecture, design patterns, and optimization to deliver functional, scalable projects ready to showcase. I can help you turn your idea into a real, playable game.
You can check out some of my Unity prototypes and game demos here:
https://nicolas-migues.itch.io/... Plus d’infos