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À propos de moi
I build systems that process real-time data.
Most of my work is in Rust and focuses on data ingestion, streaming pipelines, and infrastructure used in real time data environments. I have experience building systems that normalize and process high-frequency event streams.
Things I can help with:
• real-time data ingestion and streaming pipelines
• data normalization and processing
• infrastructure components
• performance-focused Rust services... Plus d’infos