3D Generalist and Game Asset Optimizer, Blender and Unity
Chili
Espagnol, Anglais
Certaines informations sont présentées en anglais.
À propos de moi
Video Game Creation and Digital Animation student focused on optimized topology and rendering performance. Specialist in 3D modeling, texturing, and rendering workflows in Blender (Cycles/Eevee). I design props, characters, and structured environments. My protocol guarantees high visual fidelity assets without compromising resource economy... Plus d’infos