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Character Rigger using Auto Rig Pro
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3D Character Rigger (Freelance)
Self Level • Indépendant
Jan 2023 - Present • 3 yrs 4 mos
Professional 3D character rigger specializing in Auto Rig Pro workflows in Blender. I rig humanoid and non humanoid characters including animals, creatures, stylized characters, and hard surface models. My work focuses on clean deformation, IK/FK systems, animator friendly controls, and game ready FBX exports for Blender, Unreal Engine, Unity, and Mixamo.