I will rig, fix, convert vrchat,threejs glb,3davatar for talkinghead, cc4, cc5, iclone


À propos de ce service
Hello, GoodDay
Are you Tired of pinching shoulders, broken blendshapes, face expressions error, visemes data issues, collapsing elbows, or broken lip-sync? Get a clean/smooth, production-ready Blender rig that performs flawlessly, no volume loss, twisting artifacts, or retargeting headaches from Thouolla
My avatar are ready to be use in three js, vrchat, vtube, TikTok, Twitch, Unity, Unreal, VFX, animation video, game and optimizations for web-base and so forth.
The avatar rigging will include the following precisely named shapes for the talkinghead class to function
Lip-Sync (Oculus/Viseme Standard): viseme_sil, viseme_PP, viseme_FF, viseme_TH, viseme_DD, viseme_kk, viseme_CH, viseme_SS, viseme_nn, viseme_RR, viseme_aa, viseme_E, viseme_ih, viseme_oh, viseme_ou
Facial Expressions (ARKit Standard)
At minimum: eyeBlinkLeft, eyeBlinkRight, jawOpen, mouthSmile, mouthFrown, browInnerUp, browDownLeft, browDownRight.
(Full 52-shape ARKit set is preferred for high-fidelity emotion)
Rig any 3D model (body + face)
Fix broken rigs, bones, and weights
Add clean and smooth weight painting
Convert models to MMD / PMX / VRM / VRChat / Vroid
Create and apply ARKit blendshapes for facial tracking
Préférence du type de livraison
Veuillez informer le freelance de toute préférence ou préoccupation concernant l'utilisation d'outils d'IA dans la réalisation et/ou la livraison de votre commande.
Découvrez olamide
3D character creation, 3D model editing, rigging
- DeRoyaume-Uni
- Membre depuisfévr. 2026
- Temps de réponse moy.1 heure
Langues
Anglais, Espagnol, Allemand, Français

