I will model a stylized game ready 3d character with pbr textures

O
onidurazartist
O
onidurazartist
Danya
Certaines informations sont présentées en anglais.

À propos de ce service

Game-ready stylized / semi-real characters for games, animation and real-time.


I handle the full pipeline: sculpt retopo UVs PBR textures.


DELIVERABLES

Clean topology for rigging

FBX + OBJ

PBR maps: BaseColor, Normal, Roughness, Metallic, Emissive (if needed)

2K or 4K (see package)

Named materials

3 preview renders


NOT INCLUDED BY DEFAULT

Full rig / skinning (custom offer)

Hair cards / complex groom

Multiple outfits (custom offer)

Unreal / Unity scene setup


SEND ME BEFORE ORDER

References or a short description

Target engine (Unreal, Unity, Blender, general FBX)

Polycount limit, if you have one

Nude / clothed, human / creature


Basic simple body or low-detail character

Standard mid-detail character, outfit or creature features

Premium armored, complex creature or hero


Very complex designs may need a custom offer. Message me first and I will tell you which package fits.

Portfolio: https://www.artstation.com/oniduraztru

Préférence du type de livraison

Veuillez informer le freelance de toute préférence ou préoccupation concernant l'utilisation d'outils d'IA dans la réalisation et/ou la livraison de votre commande.

Découvrez Danya

Danya

Danil

5,0(2)
  • DeUkraine
  • Membre depuissept. 2022
  • Temps de réponse moy.1 heure
  • Dernière commande2 années
  • Langues

    Ukrainien, Russe, Anglais
3D character artist. Stylized and semi-real characters, creatures and dark fantasy designs. Pipeline • Sculpt — ZBrush • Retopo / UVs • Textures — Substance 3D Painter (PBR) • Delivery — FBX, OBJ, source files I make: • High-poly sculpts (print / concept / base mesh) • Game-ready characters with clean topology and PBR maps • Full rig and animation How I work Send references or a short brief. I confirm the package and deadline before you order, so the scope is clear. English: intermediate. I communicate well in chat.