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À propos de moi
I'm a professional VRChat avatar artist specializing in editing, fixing, retexturing, rigging, optimizing, and customizing avatars for PC and Quest. Using Unity, Blender, VRChat Creator Companion (VCC), VRChat SDK3, Poiyomi Shader, Adobe Photoshop, and Substance Painter, I create high quality, optimized avatars with PhysBones, toggles, expressions, eye tracking, Quest conversion, and avatar uploads. I deliver clean, reliable results with attention to detail and fast communication.
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