3D Character Artist, MetaHuman, Unreal Engine, Digital Sculpting
Royaume-Uni
Anglais
Certaines informations sont présentées en anglais.
À propos de moi
Creating realistic digital humans and 3D characters can be challenging without the right skills, causing delays in games, films, VR projects, and virtual experiences. I help developers, studios, and creators transform ideas into high quality 3D MetaHuman characters, Unreal Engine avatars, realistic human models, ZBrush sculptures, game ready characters, and cinematic digital humans. With expertise in 3D character modeling, sculpting, texturing, and optimization, I deliver detailed assets built for animation, gaming, VR, and digital platforms. Let’s bring your next character concept to life... Plus d’infos