
Artem Siletskyi
Student at University of Staffordshire
Compétences

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Portfolio
Expérience professionnelle
Self Employed
Indépendant • 2 yrs 2 mos
Unity Gameplay Programmer
Aug 2025 - Present • 1 yr
Designed and developed two Unity gameplay prototypes as part of independent study: a wave survival game with enemy AI, spawning systems, and player combat mechanics, and a psychological horror game focused on atmosphere, tension, and narrative pacing. Built core gameplay systems in C#, including player controllers, enemy behaviour, and game state management, following object-oriented design principles. Also developed a 3D graphics project in C++ using OpenGL, covering object-oriented structure, texturing, and lighting systems.
Narrative Writer
Jun 2025 - Present • 1 yr 2 mos
Wrote a multi-act dark fantasy novel exploring interconnected character arcs across separate story threads, unified by a recurring narrative device that frames the whole work. Each act follows a different protagonist with distinct psychological depth and moral complexity, including a knight grappling with guilt and loyalty, a character navigating mental illness within an abusive system, and a criminal confronting the consequences of his past. Developed symbolic and thematic connections across the separate storylines to create a cohesive overarching narrative.