I will create n64 style low ploy character props environment blender ue5

P
peter_dan866
P
peter_dan866
Peter
Certaines informations sont présentées en anglais.

À propos de ce service

Do you need a nostalgic Super Mario 64 style low poly 3D model for your game project?

I will create high-quality retro low poly 3D characters, props, and environments inspired by classic Nintendo 64 / PS1 style games using Blender and Unreal Engine 5 (UE5) workflows.


 What You Get:

  • super mario 64 style
  • low poly 3d model
  • retro 3d character
  • n64 style character
  • ps1 style game asset
  • low poly environment
  • blender low poly model
  • ue5 game asset
  • unity low poly asset
  • retro game character
  • stylized low poly art
  • low poly prop model
  • game ready 3d asset
  • cartoon low poly character
  • retro platformer asset
  • indie game 3d model
  • nintendo 64 inspired
  • low poly world
  • 3d environment artist
  • blender game asset
  • Super Mario 64 inspired low poly art style
  • 3D character, prop, or environment
  • Game-ready topology
  • UV unwrapped models
  • FBX / OBJ / BLEND export
  • UE5 & Unity compatible assets
  • Optimized low poly workflow
  • Stylized retro textures


 Ready to build your retro dream game?

Message me Now and lets create amazing Super Mario 64 style low poly assets for your project today!

Préférence du type de livraison

Veuillez informer le freelance de toute préférence ou préoccupation concernant l'utilisation d'outils d'IA dans la réalisation et/ou la livraison de votre commande.

Découvrez Peter

Peter

3D Game Character Artist Rig Animation Fix UE5, Unity, Blender Expert

  • DeNigeria
  • Membre depuisjuin 2026
  • Temps de réponse moy.3 heures
  • Langues

    Espagnol, Français, Portugais, Anglais, Allemand, Polonais, Italien
I am a professional 3D character artist and rigger specializing in Blender, Unreal Engine 5, and game animation. I create and fix game ready characters including claymation-style characters, low poly environments, and FPS weapon systems. I also fix rigging issues, weight paint problems, bone deformation, IK rigs, animation blueprints, and retargeting errors. I work with UE5, Blender, and Enfusion engine workflows. My focus is delivering clean, optimized, and fully functional 3D assets ready for games. Fast delivery, clear communication, and high-quality results are always guaranteed.

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