p
peter_daniel980

Peter

@peter_daniel980

Professional 3D Character Rigging and Game Ready Modeling

Ukraine
Anglais, Ukrainien, Polonais, Portugais, Espagnol, Danois
Certaines informations sont présentées en anglais.
À propos de moi
I am a professional 3D character artist specializing in rigging, skin weighting, and animation for game-ready models in Unreal Engine and Unity. I expertly fix rig, bone, and animation issues using Maya, Blender, and iClone. I also repair low poly PS1, PS2, and N64 style characters, including UV mapping and texture errors. Additionally, I resolve non-manifold meshes and create watertight STL files for 3D printing. I deliver clean topology, optimized performance, and high quality results. Contact me for fast, reliable service.... Plus d’infos

Compétences

p
peter_daniel980
Peter
hors ligne • 
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Voir mes services

Modélisation de personnage 3D
I will create stylize 3d skunk game character model rig animation for ue5 unity blender
Modélisation de personnage 3D
I will fix non manifold mesh repair watertight stl for 3d printable character model rig

Portfolio

Expérience professionnelle

Fix, Rig & Animate 3D Characters for Games and 3D Print

FHG • Freelance

Jan 2026 - Present4 mos

I am a professional 3D character artist specializing in rigging, skin weighting, and animation for game-ready models in Unreal Engine and Unity. I expertly fix rig, bone, and animation issues using Maya, Blender, and iClone. I also repair low poly PS1, PS2, and N64 style characters, including UV mapping and texture errors. Additionally, I resolve non-manifold meshes and create watertight STL files for 3D printing. I deliver clean topology, optimized performance, and high-quality results. Contact me for fast, reliable service.