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À propos de moi
I'm a 3D artist with expertise in product animation, character animation, game cinematics, and cinematic VFX. Using Blender, Maya, and Houdini, I create visuals that are both realistic and engaging.
I specialize in advanced fluid simulations, including ocean waves, waterfalls, splashes, flowing liquids, and slow-motion pours that bring every scene to life.... Plus d’infos