I will design seamless pbr materials and tileable textures in substance designer


À propos de ce service
Looking for professional PBR textures and materials in Substance Designer?
I create fully procedural, seamless, tileable PBR materials for games, archviz, film, and product visualization. Specializing in hard surface, organic, architectural, and stylized materials metal, concrete, wood, stone, marble, brick, fabric, sci-fi, and more.
Every texture set is built non-destructively in Substance Designer and exported as production-ready PBR maps: Base Color, Roughness, Metallic, Normal, Height, AO, and Opacity in PNG or EXR format.
All materials are optimized for Unreal Engine 5, Unity, Blender, V-Ray, Corona, and Arnold.
What you get: Seamless, tileable PBR texture maps Up to 4K resolution (PNG / EXR) SBSAR file for full parameter control Engine-ready, game-ready output Fast delivery and clear communication
Why choose me: 100% procedural, no photo sourcing Compatible with all major 3D software and game engines Parametric SBSAR tweak materials yourself Revisions included
Message me before ordering if you have a custom request.
Préférence du type de livraison
Veuillez informer le freelance de toute préférence ou préoccupation concernant l'utilisation d'outils d'IA dans la réalisation et/ou la livraison de votre commande.
Découvrez pioio
Cinematic 3D Shorts Inspired by Zack D Films That Captivate and Go Viral
- DeNigeria
- Membre depuisfévr. 2026
- Temps de réponse moy.1 heure
- Dernière commande2 mois
Langues
Espagnol, Allemand, Japonais, Portugais
FAQ
What file formats will I receive?
Depending on your package, you'll receive texture maps exported as PNG and/or EXR files, plus an SBSAR file on Standard and Premium packages. The SBSAR lets you open and tweak the material directly in Substance Player (free) or your own Substance Designer.
Which game engines and renderers are your textures compatible with?
All materials are tested and optimized for Unreal Engine 5, Unity, Blender (Cycles & EEVEE), V-Ray, Corona, and Arnold. Just let me know your target engine when ordering and I'll set up the correct channel packing and export pres
What's the difference between a simple and complex material?
A simple material has a single surface type with minimal variation — for example, a clean metal plate or basic concrete. A complex material involves multiple surface layers, weathering, damage, blending, or intricate detail work — such
Can I request a custom or specific material not listed?
Absolutely. I work across hard surface, organic, architectural, and stylized material types. Send me a message with your reference images or description before ordering and I'll confirm if it's covered under an existing package or needs a cu
Will the textures tile seamlessly?
Yes — every material I deliver is fully seamless and tileable by default, built procedurally in Substance Designer with no visible tiling artifacts.

