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À propos de moi
I’m Prathamesh Pol, a skilled 3D artist with expertise in modeling, texturing, UV unwrapping (Maya), and sculpting (ZBrush). I create game-ready, high-quality assets with detailed textures in Substance Painter. With more than two years of experience, I ensure optimized models, clear communication, and timely delivery. Let’s bring your ideas to life!... Plus d’infos