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Game Developer Roblox, Minecraft, Lua, AI, Scripting Game Systems
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Roblox Gameplay Programmer
Roblox • Temps plein
Oct 2019 - Present • 7 yrs
Created and programmed engaging Roblox gameplay systems using Luau, including combat mechanics, player progression, quests, interactive objects, rewards, checkpoints, inventories, leaderboards, and data-saving systems. Worked on custom gameplay features from initial concept through testing and optimization, with a focus on smooth player experiences and reliable functionality.