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À propos de moi
Hi! I'm a passionate 3D Artist and Game Developer specializing in 3D character, vehicle/car, hard surface, and game ready asset modeling. I use Blender, ZBrush, Substance Painter, and Godot to create detailed and optimized 3D models, environments, props, and game assets. I focus on quality, creativity, attention to detail, and client satisfaction. Whether you need a realistic car, character, game asset, or help with game development, I'm ready to bring your ideas to life!... Plus d’infos