I will make gamemaker studio 2 prototypes for you

P
psychomale
P
psychomale
Selim

Level 1

5,0
5,0
Certaines informations sont présentées en anglais.

À propos de ce service

I have experience with various genres and extensive game jam participation. I can bring your ideas to life quickly and efficiently.


When you hire me, you'll benefit from my extensive code library, which Ive been building over the years of my game development career. This library enhances both the speed and quality of any project I work on.


Proper preparation and planning save time, improve efficiency, and enhance both code quality and the final product. To ensure smooth development, I ask that you provide:

  • Detailed descriptions of the mechanics or examples from other games if they are common mechanics.
  • Comprehensive explanations of any mini-games included in the prototype, outlining all mechanics involved.


Adding new mechanics to an existing system often reduces code quality, increases the risk of bugs, and wastes time. Therefore, its crucial to specify everything you want in detail from the start.


Note: I cannot provide Mac builds.

Découvrez Selim

Selim

Gamemaker, Godot

5,0(18)

Level 1

  • DeTurquie
  • Membre depuisdéc. 2021
  • Temps de réponse moy.8 heures
  • Dernière commande5 mois
  • Langues

    Turc, Anglais
I've been working on 2D games using GameMaker since 2018 and I love designing and programming systems in games, as well as debugging them. In these years, I've created a decent library to use in each game I make, which can be a huge help to your game as well. I've shipped Kalyzmyr, Dekamara and Oh Sheep! on Steam, Kingdom Lost on Itch. I've been participating jams and I've made quite lot jam games and this experience helps prototyping a lot. Please reach out to me before placing an order. Thanks!
Avis

3 avis concernant ce service
5,0

(3)
(0)
(0)
(0)
(0)
Détails de la notation
  • Niveau de communication avec le freelance
    5
  • Qualité de la livraison
    5
  • Valeur de la livraison
    5
Trier par
Les plus pertinents
  • M

    mjobe01

    GB

    Royaume-Uni

    5

    Working with Selim was fantastic! His attention to detail and documentation skills exceeded all expectations in our game development project. He went above and beyond with quick responsiveness and excellent cooperation—highly recommend! 🙌

    100 $US-200 $US

    Prix

    11 jours

    Durée

    Utile?
    Oui
    Non
  • S

    starnerd

    DE

    Allemagne

    5

    this guy knows his stuff !! - we recommend

    Jusqu’à 50 $US

    Prix

    2 jours

    Durée

    Utile?
    Oui
    Non
  • G

    gamesmashdash_

    US

    États-Unis

    5

    Great to work with; asked questions, straight to the point, able to keep up with a high demand workload and able to get the game mechanics and systems down to a tea for the given instructions.

    600 $US-800 $US

    Prix

    5 semaines

    Durée

    Utile?
    Oui
    Non
Avis

3 avis concernant ce service
5,0

(3)
(0)
(0)
(0)
(0)
Détails de la notation
  • Niveau de communication avec le freelance
    5
  • Qualité de la livraison
    5
  • Valeur de la livraison
    5
Trier par
Les plus pertinents
  • M

    mjobe01

    GB

    Royaume-Uni

    5

    Working with Selim was fantastic! His attention to detail and documentation skills exceeded all expectations in our game development project. He went above and beyond with quick responsiveness and excellent cooperation—highly recommend! 🙌

    100 $US-200 $US

    Prix

    11 jours

    Durée

    Utile?
    Oui
    Non
  • S

    starnerd

    DE

    Allemagne

    5

    this guy knows his stuff !! - we recommend

    Jusqu’à 50 $US

    Prix

    2 jours

    Durée

    Utile?
    Oui
    Non
  • G

    gamesmashdash_

    US

    États-Unis

    5

    Great to work with; asked questions, straight to the point, able to keep up with a high demand workload and able to get the game mechanics and systems down to a tea for the given instructions.

    600 $US-800 $US

    Prix

    5 semaines

    Durée

    Utile?
    Oui
    Non

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