I will program your unity game mechanics and systems

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pupetin
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Pupetin
Certaines informations sont présentées en anglais.

À propos de ce service

Are you looking for a reliable Unity game developer to bring your game mechanics to life?


I have been building games in Unity for nearly a decade, with 3+ years of professional C# development experience. I specialize in gameplay systems, player controllers, state machine AI, combat mechanics, animation integration, and custom Unity Editor tooling.


What I can build for you:

  • Player movement and controllers
  • Combat systems with abilities and cooldowns
  • State machine enemy AI and behaviors
  • Scriptable Object architecture
  • Custom Unity Editor tools
  • Animation and physics integration
  • Game loop systems including saving and progression


My main project is Doors25, a 3D tower defense roguelite with an active Steam page, where I designed a complete modular tower system using Scriptable Objects and interfaces.


I write clean, well-commented C# code that is easy to extend and maintain. Every delivery includes full source code.


Feel free to message me before ordering to discuss your project I want to make sure I can deliver exactly what you need.


Let's build your game together!

Découvrez Pupetin

Pupetin

Unity CSharp Game Developer, Gameplay Systems, Tools and VFX

  • DeBrésil
  • Membre depuissept. 2023
  • Temps de réponse moy.3 heures
  • Langues

    Portugais, Anglais
Unity developer with nearly a decade of experience building games independently, and 3+ years of professional C# and .NET development. I specialize in gameplay systems, state machines, animation pipelines, VFX, and custom Unity Editor tooling. My main project is Doors25, a 3D tower defense roguelite with a Steam page, where I handle half of the programming and all visual assets. I also have experience with Python, Django, and REST API integrations

Mon portfolio