
Sergio Boletus
3D Character Render Artist
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Expérience professionnelle
3D Character Render & Lighting Artist
Self Employed • Freelance
Apr 2024 - Present • 2 yrs 3 mos
Worked as an in-house 3D Artist at a top-tier indie game development studio, leading the rendering, character posing, and cinematic lighting workflows for high-profile visual novels and adult games published on Steam (including Top Sellers). Key responsibilities: - Creating high-end marketing art, promo materials, and Steam store page visuals. - Setting up dramatic, narrative-driven lighting inside Blender (Cycles/Eevee). - Working closely with 3D character assets, maintaining extreme attention to anatomy, expressions, and materials. - Ensuring consistent high-quality visuals under tight production deadlines.