Certaines informations sont présentées en anglais.
À propos de moi
I have built dozens of fully playable 2D and 3D games using "vibe coding"—the powerful combination of advanced AI generation and developer-grade orchestration. By utilizing models like Claude to architect, test, and iterate code rapidly, I skip the bloated months of manual coding and focus entirely on delivering polished, interactive games in record time.... Plus d’infos