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À propos de moi
Hello Sir / Ma,
I'm a Senior 3D Artist with many years of experience in 3D vehicle modeling, from supercar and f1 sportcar, military machinery to cars, trucks, and aircraft details. Every 3D vehicle modeling task gets accurate proportions, clean topology, efficient UVs, PBR textures, LODs, and collision meshes. As a Unity 3D artist and Unreal Engine 3D artist, I make sure 3D vehicle modeling holds up in real time, and I add traffic animation for city scenes, simulations, and visualization projects. Proficient in Autodesk Maya, ZBrush, Blender, Unity, and Unreal Engine.
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