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À propos de moi
Hi, I'm a professional 2D character animator specializing in Spine 2D and Spine Pro. I help game developers, indie studios, and creative brands bring characters to life through professional 2D character design, rigging, skeletal animation, game animation, and expressive character movements. I create game-ready characters, animations, cutscenes, loops, attacks, idle animations, and custom rigs using Spine, Rive, and other animation tools. My focus is clean rigging, smooth animation, optimized assets, and production-ready results that fit your project.... Plus d’infos