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À propos de moi
Welcome To My Profile!
I'm a professional 3D Vehicle Artist specializing in creating high-quality game-ready vehicles and assets for modern games. I create realistic cars, custom vehicle mods, environments, props, and optimized 3D assets using Blender, Unreal Engine 5, and Substance Painter. My expertise includes realistic PBR texturing, clean topology, UV mapping, physics-ready vehicles, suspension setup, and performance optimization for BeamNG.drive, Assetto Corsa, GTA-inspired projects, Unity, and Unreal Engine.
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