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Abdul H
@realnemesisxs
Level 2
Technical Developer and Graphics Engineer, Full Unreal Pipeline
Canada
Anglais
À propos de moi
19, Solo developer and technical graphics engineer specializing in real-time visuals, procedural systems, and full-pipeline game and cinematic production. Work across the Unreal ecosystem using Blueprints, C++, Niagara, Control Rig, and custom shaders
I work on the full pipeline from raw concept to end render, gameplay, or simulations. I use Houdini, Blender, Cascadeur, Photoshop, After Effects, Substance Painter, and DaVinci Resolve. I freelance as a way to fund my own projects but also to help others with what I've learned :)
Compétences

Abdul H
hors ligne •
Temps de réponse moyen de 3 heures
Voir mes services

Animation de personnages
I will make professional control rigs for unreal engine or uefn

Univers graphique pour jeu vidéo
I will make materials in unreal engine or uefn
53 Avis
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Les plus pertinents
liberati

États-Unis
Worked diligently on project and clearly communicated when they required feedback. Made revisions as needed and was very patient with the project and my requests. Very professional and upfront with any issues or questions .
Utile?
malbers87

Équateur
Utile?

mikeymousegt
Client récurrent

États-Unis
Ordered a UI material and it turned out perfect!! Could not recommend more
Utile?

jeliliam
Client récurrent

Belgique
As always, delivered ahead of schedule and done exactly what was asked and more. Thanks!
Utile?

obliqpaw

Géorgie
Utile?