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2D Mobile Game Developer, Godot, Android Games
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2D Game Developer
Self Employed • Indépendant
Feb 2025 - Present • 1 yr 8 mos
I develop 2D mobile games using Godot and GDScript, taking projects from concept and prototyping through testing and release. • Develop gameplay systems, player controls, physics, hazards, power-ups, and progression systems. • Design and implement levels focused on engaging and responsive gameplay. • Build mobile UI, menus, game flows, and touch controls. • Optimize games for Android devices and handle testing, debugging, and performance issues. • Implement analytics, telemetry, ads, and in-app purchases. • Manage Android builds, Google Play testing, and publishing.