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À propos de moi
I am a professional 3D artist with strong experience across creative and engineering-level 3D work. I specialize in 3D character modeling, realistic characters, game-ready assets, mechanical 3D CAD modeling, and clean, optimized files ready for production or rendering. I also provide 3D file fixing, cleanup, topology correction, and format optimization to ensure flawless results. My workflow focuses on accuracy, clean geometry, and professional standards, whether for games, animation, manufacturing, or prototyping. I communicate clearly, respect deadlines, and deliver results clients trust.... Plus d’infos