Intermediate 3D modeler specializing in hard surface geometry and UV mapping
Mexique
Espagnol, Anglais
Certaines informations sont présentées en anglais.
À propos de moi
I’m an intermediate 3D Modeler specialized in Low Poly assets and environments for games. I use Autodesk Maya to create production-ready geometry with professional UV Unwrapping. I’m passionate about retro 32-bit aesthetics and survival-horror styles.
What I offer:
Game-Ready Props: Weapons, tools and environmental items.
Environment Design: Detailed interiors and dioramas.
Technical Excellence: Clean topology and non-overlapping UVs.
I deliver .FBX and .OBJ files ready for texturing. Note: My services focus on modeling/UVs; texturing is not included.... Plus d’infos