I'm a 3D Modeler specializing in clean, optimized stylized low-poly game assets. If you need models for mobile, indie, or hyper-casual games, I am here to help. I focus on efficient geometry, clean topology, and strict polygon counts to ensure assets run smoothly in Unity or Unreal Engine.
What I create:
- Stylized Low-poly Game Assets (Props, Weapons, Items)
- Stylized Environments (Trees, Rocks, Buildings)
- Render
- Clean UV Mapping & Color-Palette Texturing
Tools: Blender, Unreal Engine, Unity
Formats: FBX, OBJ, .blend, PNG, JPG
All scales are reset and Pivot Points are placed perfectly.... Plus d’infos