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À propos de moi
I’m a senior Game Developer and Technical Artist with +20 years building 2D/3D games, slots, animations and rapid prototypes. I create complete playable experiences fast, combining C, C++, Golang, Python, Godot, Cocos2d-x, and custom engines. I handle art, code, effects, UX, and integrations end-to-end. If you need a high-quality game prototype, just-for-fun slot machine, or technical solution delivered with precision and speed, I’m your guy.... Plus d’infos