Richard T. Crum
3D Low Poly Modeling, Rigging, Level Design, game environment for Game Model
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Expérience professionnelle
Fiverr
Freelance • 0 mos
3D Environment & Level Designer
Feb 2022 - Feb 2022 • 0 mos
Designed and optimized stylized 3D environments and levels using Unity and Unreal Engine. Developed custom low-poly game assets, modular environmental pieces, and prop collections tailored to client specifications. Maintained effective communication across project lifecycles, ensuring timely delivery and clean, game-ready assets.
3D Generalist & Character Modeler
Oct 2020 - Oct 2020 • 0 mos
Created low-poly 3D models and stylized anime figures for interactive applications and game projects. Performed rigging and weight painting for custom characters, making them fully functional for animation pipelines in Unreal Engine. Worked closely with art directors to refine asset geometry and ensure seamless integration into game engines.
Senior 3D Asset Designer
May 2018 - May 2018 • 0 mos
Modeled low-poly props, environmental elements, and background assets for real-time game projects. Assisted senior designers in lighting setup, scene layout, and asset optimization to maintain high performance across multiple platforms. Focused on precision, aesthetic detail, and consistency in style.