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À propos de moi
Hello,I am a 3D Character Artist specializing in creating custom VRChat avatars with full modeling, texturing, and rigging services. With expertise in Blender, ZBrush, Substance Painter, and Unity, I design characters that are both visually engaging and optimized for VR performance.
My work includes the complete avatar pipeline: high- and low-poly modeling, retopology, PBR texturing, and custom rigs with facial expressions, gesture toggles, dynamic bones, and full-body tracking support. I ensure avatars meet VRChat SDK requirements while maintaining smooth performance across platforms. ... Plus d’infos