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À propos de moi
Bring your ideas to life with detailed 3D modeling and lifelike character animation built for games and interactive projects. From game characters to cinematic scenes. I create smooth walking, running, sliding, flying, idle, attack, and sword combat animation with clean , optimized rigs. I use Blender, Maya, ZBrush, Substance, Painter, Unity, and Unreal Engine. Delivery is available in FBX, BLEND, OBJ, GLB, STL, MP4, MOV, and other requested formats.... Plus d’infos