Certaines informations sont présentées en anglais.
À propos de moi
Hi there!
I provide professional 3D character rigging in Autodesk Maya to make your models fully animation-ready. I focus on clean controls, smooth deformation, and easy-to-use rigs that work perfectly for games, videos, and animation projects.
What you will get:
Full body rig (IK/FK arms, legs & spine)
Bendy controls for natural movement
Joint-based face rig (brows, eyes, lips & jaw)
Elbow snap, foot roll & space switching
Clean control picker
Ready for Unreal Engine & Unity... Plus d’infos