Certaines informations sont présentées en anglais.
À propos de moi
Hi, I'm Osborn a Blender based 3D artist specializing in Roblox UGC accessories and avatar wearables.
Over the past 2 years I've focused entirely on the Roblox UGC space, developing a sharp eye for what works stylistically on the platform and what gets approved through moderation. I work exclusively in Blender, building clean low-poly meshes that hit the Roblox triangle limit without sacrificing detail or visual personality.... Plus d’infos