Certaines informations sont présentées en anglais.
À propos de moi
I am a professional 3D Character Designer with many years of experience specializing in game-ready assets, 3D printable models, and digital sculptures. Utilizing ZBrush and Blender, I deliver high-quality characters for indie games, animations, and physical collectibles.
My Expertise Includes:
Real-Time Assets: Optimized retopology, clean UV mapping, & PBR texturing.3D Printing & Collectibles: Watertight, error-free STL/OBJ files.
Industry Workflows: Production-ready models compatible with Unity & UE5.
Please message me with your concepts before ordering to discuss a custom quote!... Plus d’infos