3D Character Modeling and Environment Design, Hard Surface Modeling
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À propos de moi
Hi! I am Sandeep, a 3D Artist with 4 years of gaming industry experience. I specialize in Character Art, Environment Design, and Hard-Surface modeling. Having worked on numerous dedicated game titles, I am very comfortable with fast-paced production and delivering high-quality, game-ready assets. I handle the complete technical pipeline—from digital sculpting, clean retopology, and UV unwrapping to basic rigging for seamless engine integration. Whether you need optimized low-poly characters or detailed environment props, I deliver practical results. Let's bring your vision to life!... Plus d’infos