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À propos de moi
Software Engineering student & technical specialist certified in Google AI Essentials. I deliver precise, high-quality technical execution across 3D game pipelines and AI workflows.
Core Skills & Expertise:
3D Rigging & Game Assets: Custom biped/quadruped rigging, animation retargeting, root motion cleanup in Blender & Unreal Engine 4.
AI & Data Workflows: AI prompt engineering, response evaluation, video annotation, computer vision labeling.
Let's collaborate to bring precision to your project!... Plus d’infos