Certaines informations sont présentées en anglais.
À propos de moi
I’m Scott, an Unreal Engine 5 developer helping brands, studios and game companies bring real-time projects to life. My services cover Niagara VFX, gameplay systems, level design, environment art, character setup and bug fixing. You get a single point of contact, clear milestones, clean and well-documented project files, and delivery on schedule. I’m comfortable working under NDAs and inside your existing pipeline and version control. Message me with your brief and I’ll reply with a clear plan, timeline and quote.... Plus d’infos