Artem S
MidLevel Unity Developer
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Portfolio
Expérience professionnelle
Mid-Level Unity Developer
Advin • Temps plein
Jan 2026 - Present • 9 mos
Development of Unity applications for PC, mobile, AR, and VR platforms. ● Built an AR mirror project from scratch as the sole Unity developer and delivered it within a fixed two-week deadline for a Valentine's Day event. ● Implemented photo capture, email delivery, and direct printing. ● Improved an unstable real-time avatar tracking system by migrating to a different tracking model and combining RTMPose with NVIDIA Maxine for more reliable real-time user tracking. ● Worked with 3D artists on asset integration and technical requirements. ● Tech stack: Unity, C#, URP, Zenject, UniTask, DOTween, Addressables
Junior Unity Developer
Aspichi • Temps plein
Sep 2024 - Oct 2025 • 1 yr 1 mo
Development of VR applications for military simulation and rehabilitation. ● Developed VR interactions and UI systems for Meta Quest. ● Optimized a shotgun simulation with 200–500 physics-based pellets and drone collisions using DOTS, maintaining a stable 72 FPS on Meta Quest 3. ● Built a working MVP in two weeks that helped the company secure a new client. ● Tech stack: Unity, C#, DOTS, XR Interaction Toolkit, OpenXR, Unity UI, Shader Graph
Freelance Unity Developer
Freelance • Freelance
Nov 2021 - Oct 2025 • 3 yrs 11 mos
Independent development of mobile and PC Unity projects for client releases. Worked on 7 client projects with 5 confirmed releases. Implemented IAP and ad monetization, handled mobile publishing, and built an ASP.NET backend for dynamic level updates without app updates.