I will implement your figma UI design in unreal engine 5 with common UI


À propos de ce service
I turn Figma mockups into pixel accurate, production ready UI inside Unreal Engine 5.
For the last five years this has been my full time job on commercial titles: an open world game, a shooter and a racing game. I build with C++, Common UI and the MVVM pattern, so your UI logic stays cleanly separated from game logic and your team can extend it later.
WHAT YOU GET
Pixel accurate implementation of your Figma screens.
Built on Common UI with full gamepad and keyboard support through Common Input.
Resolution independent layout that scales across devices.
MVVM architecture, no spaghetti Blueprints.
Clean commented source files handed over to you.
I also create UI animations, transitions and hover or focus states on request.
Please send your Figma link and your Unreal Engine version before ordering so I can confirm scope and timeline.
Découvrez Shushanik
Unreal Engine UI Developer, CPP Game Developer
- DeArménie
- Membre depuismars 2021
- Temps de réponse moy.1 heure
Langues
Arménien, Anglais, Russe
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FAQ
Do I need to send a Figma file?
Figma is easiest, but I also work from Adobe XD, Sketch, PSD or even clear reference screenshots. If you have no design yet, tell me what you need and I can suggest a layout.
Will the UI work with a gamepad and on different resolutions?
Yes. I build on Common UI and Common Input, so navigation works with gamepad, keyboard and mouse, and the layout scales from 1080p up to 4K and ultrawide without breaking.

