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Silvia Perez
@siviaperez
Where imagination takes shape, one 3D character at a time
Espagne
Espagnol, Anglais, Français, Allemand
À propos de moi
Creative and detail-driven 3D Character Modeler with expertise in designing, sculpting, and refining lifelike and stylized characters for games, film, animation, and immersive media. Skilled in ZBrush, Blender, Maya, and Substance Painter, with a strong command of anatomy, topology, UV mapping, and PBR texturing. Experienced in transforming concept art into production-ready assets optimized for real-time engines like Unity and Unreal Engine. Collaborates seamlessly with artists, riggers, and animators to meet tight deadlines while maintaining high artistic and technical standards.
Compétences

Silvia Perez
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Voir mes services

Modélisation de personnage 3D
I will design anime, 3d rigging, 3d model, 3d character models and vroid model

Modélisation de personnage 3D
I will do 3d stylized character, 3d game character unreal engine, 3d character modeling
Expérience professionnelle
3D Character Artist
Aesir
Apr 2022 - Jan 2023 • 9 mos
As a Senior 3D Character Artist, I have modeled hero and NPC characters, cutting asset turnaround time by 25% through optimized topology and PBR texturing for Unreal Engine 5. Earlier in my career, I created stylized characters for two animated features and built a reusable base-mesh library that sped up team production. I began as a Junior 3D Artist, supporting character and prop modeling in Blender and Maya. One of my characters was featured in an award-winning indie game nomination, and I have mentored more than five junior artists along the way, helping them grow their technical and artistic skills.