s
strengthdaniel

S. Daniel

@strengthdaniel

3D Game Environment Artist

Royaume-Uni
Anglais, Lituanien
Certaines informations sont présentées en anglais.
À propos de moi
Hi! I'm a 3D Game Environment Artist focused on creating immersive, optimized, and visually engaging environments for games. I specialize in 3D game environments, game maps, level design, terrain, modular assets, props, lighting, and environment composition for Unity and Unreal Engine projects. Whether you're developing an indie game, prototype, RPG, adventure game, mobile game, or PC project, my goal is to create an environment that supports strong gameplay and memorable visual storytelling. Have a game world in mind? Send me your references and project requirements, let's bring it to life.... Plus d’infos

Compétences

s
strengthdaniel
S. Daniel
hors ligne • 
Temps de réponse moyen de 1 heure

Voir mes services

Contextes et environnements
I will create stylize 3d game environment, game map and level design
Contextes et environnements
I will create realistic 3d game environment, game map and level design, 3d modeling

Portfolio

Expérience professionnelle

Kwork

Game Level & Environment Designer

Kwork • Freelance

Jan 2026 - Sep 2026 • 8 mos

Created game maps and level environments for fantasy, adventure, RPG, and prototype projects. Worked on level composition, asset placement, environmental storytelling, terrain design, lighting, and optimization for real-time game engines.

Freelancer

3D Artist & Asset Designer | Freelance

Freelancer • Freelance

Oct 2025 - Aug 2026 • 10 mos

Created optimized 3D models, environmental props, buildings, vegetation, modular assets, and game-ready objects. Prepared assets with appropriate topology, materials, textures, and scene organization for use in game development.

Freelance

3D Game Environment Artist | Freelance

Freelance • Freelance

Aug 2025 - Jun 2026 • 10 mos

Designed and developed stylized and low-poly 3D environments for games and interactive projects. Created terrain, landscapes, modular assets, props, lighting, environment layouts, and game-ready scenes with a focus on visual quality, gameplay functionality, and optimization.