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À propos de moi
I'm a 3D generalist specializing in architectural visualization renders and game-ready assets — environments, vehicles, and props. I work with industry-standard software including Blender, Gaea, Substance Painter, Substance Designer, Affinity Photo, Affinity Designer, Affinity Publisher, Unity, Unreal Engine, and DaVinci Resolve. I also build custom AI-assisted tools to speed up my own workflow.... Plus d’infos