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À propos de moi
I am an Expert 3D Character Artist specializing in high quality character creation for 3D printing, games, animation, cinematics, and game videos. I bring ideas to life through detailed sculpting, clean topology, and production ready models optimized for each platform. From stylized to realistic characters, I focus on anatomy accuracy, expressive design, and efficient workflows. I deliver fully optimized assets including high poly sculpts, game ready low poly models, UV mapping, texturing, and rendering, ensuring seamless integration into pipelines and outstanding visual results.... Plus d’infos